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- Bedlam
- ------
- Your home galaxy has been invaded by alien colonists hoping to claim all
- inhabited worlds as their own. Unacceptable!
- You have been given the ultimate responsibility of protecting your
- galactic neighbors from the invaders. Blasting the aliens with the amazing
- anti-molecular cannon transports them thousands of light years away where
- they cause no further bedlam. But beware, the invaders will be
- increasingly ruthless.
- The future of the galaxy rests on your shoulders. Good luck!
-
- Controls
- --------
- Joystick: Rotates your cannon.
- Button 1: Fast Rotate.
- Button 2: Zap. Removes all aliens in a pattern. Only one zap per pattern.
- Button 3: Fast Rotate.
- Button 4: Fire.
-
- Game Play
- ---------
- As the game begins, you find yourself at the center of the first
- galactic sector. From the far corners of the sector, the alien colonists
- begin their attack moving directly toward your position. Rotate the
- direction of the cannon by using the joystick. For faster rotation, press
- button 3 [or 1] and move the joystick at the same time. As the aliens come
- within range, fire with button 4. If it becomes impossible to maintain a
- controlled defense, you are allowed to ZAP all the aliens at once by
- pressing button 2. However, you are only allowed to use the Zap ONE time
- in each sector.
- After you have cleared a sector of alien invaders, you will be
- immediately transported to a different part of the galaxy. Each new sector
- will be more challenging, with increasingly aggressive aliens.
-
- Cannons
- -------
- You are provided with three anti-molecular cannons per game and
- unlimited ammunition. One extra cannon will be earned for every 10,000
- points you score. Although you may earn a large number of extra cannons,
- the greatest number that will be displayed at the bottom of the screen will
- be eight, any number over eight will still be available for use.
-
- Direct Hits
- -----------
- Your cannon will be destroyed whenever an alien is allowed to make
- direct contact. After a hit, you will be returned to the same galactic
- sector where you must eliminate the remaining aliens before advancing to
- the next sector.
-
- Galactic Sectors
- ----------------
- The shape and challenge of each sector will change during the game. As
- you progress to more difficult levels in the game, sectors will rotate,
- shrink, and pulsate.
-
- Alien Types and Characteristics
- -------------------------------
- Escort Ships- [Eight-pointed stars] These alien ships surround the
- colonists' space armada and will be present in each sector. Escort
- ships will approach your cannon directly without pausing.
-
- Astral Defenders- [Six-sided split figure] Special star ships in the
- invaders' armada that direct the defense activities of the aliens.
- They will approach your cannon only when it's pointed in another
- direction and you are vulnerable to attack.
-
- Droids- [Plus signs] Deadly unmanned star ships that have been programmed
- by the aliens to seek out and destroy any force unfriendly to the
- colonists. The Destroyer Droids will circle your cannon waiting to
- destroy you at your most vulnerable moment.
-
- Colonist Transports- [Four-pointed stars] These star ships hold the
- civilian colonists. Because of their powerful shield, they can
- never be directly blasted out of our galaxy, but you do gain points
- each time you score a direct hit. Direct hits force the Transports
- back to the farthest reaches of each sector, but they will return.
- These ships remain in each sector until all other ships are removed.
-
- Scoring
- -------
- Points are awarded for blasting aliens in the galactic sector as follows:
- Alien Type Points
- ----------------------------------------
- Escort Ships 75
- Astral Defenders 100
- Destroyer Droids 150
- Colonist Transports 175
-
- z_morganrw@ccsvax.sfasu.edu
-
-